RB3DSpace.Camera Property

Syntax

Camera as Element3D


Camera position and orientation. To move the camera, change the values of its Position.X, Position.Y, and/or Position.Z properties, e.g., RB3DSpace1.Camera.Position.Z=100.

To rotate the camera, use the Yaw, Pitch, and Roll methods of the Element3D class, which take a Vector3D or the Orientation property, which takes a Quaternion.